Call of Duty: Black Ops 3 expanded its multiplayer experience significantly through four major downloadable content packs released throughout its life cycle. These map packs introduced diverse global locations and futuristic settings that made full use of the game's advanced momentum-based movement system. Understanding the full list of DLC maps and their settings helps players appreciate how Treyarch designed environments to cater to fast-paced combat and verticality.
Awakening DLC Maps
The first expansion pack, Awakening, introduced four distinct multiplayer battlegrounds that tested players' movement skills. Skyjacked revamped the classic Black Ops 2 map Hijacked, shifting the fight to a VTOL aircraft hovering over Zurich, Switzerland. Gauntlet featured a unique military training facility divided into three distinct environment biomes: jungle, sub-zero arctic, and rainy urban center. Splash took combat to an abandoned water park with colorful slides and underwater pathways, while Rise brought heavy engagements to a snowy construction site outside Zurich.
Eclipse DLC Maps
The second map pack, Eclipse, continued the trend of varied and atmospheric locations across the globe. Spire transported players to a futuristic sub-orbital airport terminal perched high above the clouds. Rift offered intense close-quarters encounters within a harsh military complex built over an active volcano. Knockout introduced a traditional Shaolin temple aesthetic set against a retro mid-century interior backdrop, while Verge re-imagined the classic World at War map Banzai in a post-apocalyptic wasteland.
Descent and Salvation DLC Maps
The final two expansion packs provided memorable arenas that pushed imaginative map design even further. Descent featured Cryogen, an isolated cryogenic prison off the coast of the Dead Sea, alongside Berserk, a snow-covered Viking village frozen in time. Empire reimagined the popular base map Raid as a lavish Roman villa, while Rumble brought players to an arena where giant mech warriors fought. Salvation capped off the season with Citadel, an ancient medieval castle, Micro, a miniature battlefield set on a picnic table, Outlaw, a Western reimagining of Standoff, and Rupture, a futuristic mech combat facility based on Outskirts.